Removing an audio probe that made dry-run take 28 seconds
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+7
-4
@@ -1292,12 +1292,15 @@ def build_filter_complex(
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_, first_video_source, _ = plan.narration_videos[0]
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use_channels = first_video_source.use_audio_channels
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if use_channels == "auto":
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# Probe the real narration audio to pick left/right/both. In concat
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# mode that's the first processed segment; otherwise the single
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# narration input. (plan carries the dirs — this function doesn't.)
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# Concat mode = pre-processed segments: preprocess already resolved
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# the channel and baked it into the audio, so play it as-is ("both").
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# Re-probing here means a full-file volumedetect pass on the narration
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# (tens of seconds on a long take) for no benefit — that was the render
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# command taking ~30s to build.
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if narration_concat and plan.narration_segments:
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narration_path = plan.narration_segments[0].source_path
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use_channels = "both"
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else:
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# Legacy single-input narration (not preprocessed): resolve once.
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narration_path = _resolve_video_path(
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plan.videos_dir, first_video_source,
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plan.shared_assets_dir, plan.project_path,
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