This skill guides you through systematic exploratory QA testing of web applications using the browser toolset. You will navigate the application, interact with elements, capture evidence of issues, and produce a structured bug report.
## Prerequisites
- Browser toolset must be available (`browser_navigate`, `browser_snapshot`, `browser_click`, `browser_type`, `browser_vision`, `browser_console`, `browser_scroll`, `browser_back`, `browser_press`)
- A target URL and testing scope from the user
## Inputs
The user provides:
1.**Target URL** — the entry point for testing
2.**Scope** — what areas/features to focus on (or "full site" for comprehensive testing)
3.**Output directory** (optional) — where to save screenshots and the report (default: `./dogfood-output`)
## Workflow
Follow this 5-phase systematic workflow:
### Phase 1: Plan
1. Create the output directory structure:
```
{output_dir}/
├── screenshots/ # Evidence screenshots
└── report.md # Final report (generated in Phase 5)
```
2. Identify the testing scope based on user input.
3. Build a rough sitemap by planning which pages and features to test:
- Landing/home page
- Navigation links (header, footer, sidebar)
- Key user flows (sign up, login, search, checkout, etc.)
- Forms and interactive elements
- Edge cases (empty states, error pages, 404s)
### Phase 2: Explore
For each page or feature in your plan:
1. **Navigate** to the page:
```
browser_navigate(url="https://example.com/page")
```
2. **Take a snapshot** to understand the DOM structure:
```
browser_snapshot()
```
3. **Check the console** for JavaScript errors:
```
browser_console(clear=true)
```
Do this after every navigation and after every significant interaction. Silent JS errors are high-value findings.
4. **Take an annotated screenshot** to visually assess the page and identify interactive elements:
```
browser_vision(question="Describe the page layout, identify any visual issues, broken elements, or accessibility concerns", annotate=true)
```
The `annotate=true` flag overlays numbered `[N]` labels on interactive elements. Each `[N]` maps to ref `@eN` for subsequent browser commands.
5. **Test interactive elements** systematically:
- Click buttons and links: `browser_click(ref="@eN")`
- Fill forms: `browser_type(ref="@eN", text="test input")`
- Test keyboard navigation: `browser_press(key="Tab")`, `browser_press(key="Enter")`
- Scroll through content: `browser_scroll(direction="down")`
- Test form validation with invalid inputs
- Test empty submissions
6. **After each interaction**, check for:
- Console errors: `browser_console()`
- Visual changes: `browser_vision(question="What changed after the interaction?")`
- Expected vs actual behavior
### Phase 3: Collect Evidence
For every issue found:
1. **Take a screenshot** showing the issue:
```
browser_vision(question="Capture and describe the issue visible on this page", annotate=false)
```
Save the `screenshot_path` from the response — you will reference it in the report.
2. **Record the details**:
- URL where the issue occurs
- Steps to reproduce
- Expected behavior
- Actual behavior
- Console errors (if any)
- Screenshot path
3. **Classify the issue** using the issue taxonomy (see `references/issue-taxonomy.md`):