Player accounts (auth slice 1): register/login, JWT issuance, isolation

GUPI-issued local auth (path A): osint.users (handle + scrypt password_hash +
display_name + avatar_url; external_id reserved for a later glitch.university
key-exchange). POST /api/auth/register|login set the auth_token cookie via a
new signPlayerToken (sub=user id, role=player); /logout and /me added. Because
playthroughs already bind to resolveUserId, two players each "Begin" and stay
fully isolated. Verification stays issuer-agnostic for the external swap later.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-08-22 21:42:49 +02:00
co-authored by Claude Opus 4.8
parent 03266b5f40
commit ce0e82f7fb
4 changed files with 112 additions and 1 deletions
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-- Locally-issued player accounts. GUPI mints the JWT for now; external_id is
-- reserved so a glitch.university key-exchange can later link/migrate an account
-- without changing how playthroughs bind (they key off the JWT sub = users.id).
CREATE TABLE osint.users (
id UUID PRIMARY KEY DEFAULT gen_random_uuid(),
handle TEXT NOT NULL UNIQUE CHECK (handle ~ '^[a-z0-9_.-]{3,32}$'),
password_hash TEXT NOT NULL,
display_name TEXT NOT NULL,
avatar_url TEXT,
external_id TEXT UNIQUE,
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
);