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-- Runtime state is generic JSON so future widget and relation renderers can
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-- persist interaction-specific state without adding a column per widget kind.
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ALTER TABLE osint.playthrough_widget_state
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ADD COLUMN config JSONB NOT NULL DEFAULT '{}'::jsonb;
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CREATE TABLE osint.playthrough_widget_relation_state (
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playthrough_id TEXT NOT NULL REFERENCES osint.playthroughs(id) ON DELETE CASCADE,
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relation_id TEXT NOT NULL REFERENCES osint.widget_relations(id) ON DELETE CASCADE,
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config JSONB NOT NULL DEFAULT '{}'::jsonb,
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updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
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PRIMARY KEY (playthrough_id, relation_id)
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);
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COMMENT ON COLUMN osint.playthrough_widget_state.config IS 'Player-owned runtime and metadata overrides for any authored widget type';
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COMMENT ON TABLE osint.playthrough_widget_relation_state IS 'Player-owned layout/state overrides for authored widget relations';
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