Files
gupi-osint-board/server
gitprovandClaude Opus 4.8 dafc70b047 Sound: per-node scene music + synthesized SFX (zero-dep)
- migration 023: story_nodes.music_asset_id (references the asset store).
- src/audio.ts: a tiny audio manager — one looping scene-music track (fade,
  dedup, gesture-primed autoplay) and synthesized one-shot SFX; global mute.
- Runtime: RuntimeNode.musicUrl; music follows the current node (null inherits,
  a finished playthrough stops). SFX blips on dialogue advance/choice (not in the
  editor preview). Floating mute toggle during play.
- Graph inspector: a "Scene music" picker sourced from uploaded audio assets.

No external library (we did not adopt react-winamp — it is a React 16 CRA app,
not an installable package). Bundle grew ~2 KB.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-18 19:51:44 +02:00
..
2026-08-17 09:24:53 +02:00
2026-08-17 09:24:53 +02:00
2026-08-17 09:24:53 +02:00
2026-08-17 09:24:53 +02:00
2026-08-17 09:24:53 +02:00