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Slide Template Guidelines
This note gives a short “when to use it” rule for each supported GlitchPlayer slide template.
The purpose is to help:
- human authors
- AI slide agents
- editor integrations
pick the simplest effective template for a given explanation beat.
General Rule
Slides should not repeat the script.
A slide should do one job:
- show a visual
- define a term
- highlight a contrast
- embed an interaction
- frame a quote
- focus attention on one equation
If a slide is trying to do more than one of those at once, it is probably the wrong template.
Supported Templates
SquareYellow
Use when:
- one image does most of the work
- you need a short strong header
- the talking head should stay visible beside or below the slide
Good for:
- mood
- framing
- one clear visual metaphor
Avoid when:
- the idea needs more than one sentence
- the viewer needs to compare two things
- the slide is mainly about numbers or interaction
FullscreenSplit
Use when:
- one image and one short text block should share attention
- you want a clean fullscreen transition
- you need to conceal a segment seam under the slide
Good for:
- contrast
- one visual plus one claim
- scene-setting slides
Avoid when:
- the text starts turning into a paragraph
- the image is decorative rather than explanatory
EquationFocus
Use when:
- one equation is the main thing the viewer should understand
- the script is defining a formula or symbolic relationship
Good for:
- definitions
- identities
- simple derivation checkpoints
Authoring rule:
- keep the header short
- keep the title short
- use one LaTeX expression only
- annotation should explain the equation in plain language
Avoid when:
- you need to compare two equations
- the expression is too large or multi-step
QuoteImage
Use when:
- a quote is the slide
- the image is there to support emotional or contextual framing
Good for:
- rhetorical emphasis
- historical voice
- strong claims
Avoid when:
- the quote is longer than the viewer can absorb quickly
- the image is carrying a second unrelated message
ChartSingle
Use when:
- one compact chart tells the story
- you are comparing a few values
- the script needs one clean quantitative contrast
Good for:
- 3 to 5 bars
- one pattern
- one takeaway
Authoring rule:
- use a short header
- keep the title direct
- body is optional and should be brief
- label names should be short
Avoid when:
- the viewer needs to inspect lots of data
- the chart needs axes, legends, or technical notation to make sense
ProcessFlow
Use when:
- the script is describing a pipeline or mechanism
- the viewer needs sequence, not comparison
Good for:
- 3 to 5 steps
- causal flow
- product/process explanations
Avoid when:
- the steps are too wordy
- the process is branching or deeply conditional
DefinitionCard
Use when:
- the job of the slide is to define one concept
- the audience needs a crisp shared term before moving on
Good for:
- vocabulary
- named concepts
- framing a new abstraction
Authoring rule:
- header is context
- term is the anchor
- definition is plain language
- example is concrete
Avoid when:
- the concept needs a diagram more than text
GlitchComponentFrame
Use when:
- the explanation becomes clearer if the viewer can manipulate the model directly
- the slide should host a real interactive Glitch component
- the script benefits from 3D, simulation, or hands-on exploration
Good for:
- 3D scenes
- parameterized simulations
- interactive paradoxes
- exploratory visual models
This template is intended for hosted Glitch components, not static images.
Current contract:
headercomponentIdcomponentUrlcaption
Current runtime model:
- the slide embeds the component in an
iframe - the component is expected to be hosted independently
- if
componentUrlis omitted, the player resolves a default path from:VITE_GLITCH_COMPONENT_BASE_URL- the convention
glitch_${componentId.replace(/-/g, "_")} - and targets that component's
index.html
- the player treats it as an interactive surface
Guidelines:
- use this only when interaction adds real explanatory value
- prefer a stable hosted URL or a stable
public/glitch/...deployment path - keep the header short
- caption should explain what the viewer should try or notice
- assume the component itself provides the deeper interaction
Avoid when:
- a static image would do the job
- the component is still too unstable to embed
- the interaction is not tied to the narrated idea
Choosing Between Static And Interactive
Default to a static template first.
Use GlitchComponentFrame only if at least one of these is true:
- the viewer learns by manipulating parameters
- the shape, motion, or geometry matters
- the explanation is weaker as a static image
- the component can stand on its own as a small exploratory object
If not, use:
SquareYellowFullscreenSplitChartSingleEquationFocusDefinitionCard
Those will usually produce a cleaner lecture.